Beginning Texas Holdem Part IV
A BEGINNER'S COURSE IN TEXAS HOLD'EM - PART 4
By: Lou Krieger©
Over the course of the next few issues this column will continue
to be aimed squarely at beginning hold'em players. The goal is to
introduce new players to this exciting game and give them enough
background to make them feel comfortable playing casino poker.
Overcards
Should you play overcards or not? Many of your opponents will routinely
call with overcards. Suppose you call before the flop with K-J,
you're up against three opponents, and the flop is 8-6-3 of mixed
suits. What should you do if someone bets? Do you call, hoping the
next card off the deck is a King or Jack - one of the six remaining
cards in the deck that presumably gives you a winning hand? Or are
you better off folding, and waiting for a flop that fits your hand?
Making a good decision involves knowing your opponents and the
hands they are likely to play. Then examine the flop. Is it the
kind of flop that will tend to hit one or more players? Or is it
so ragged that it's unlikely any of your opponents are holding cards
the flop would have paired? You should also be aware of how many
opponents you're facing. The more opponents, the more likely the
flop will hit at least one of them.
If you're unsure what to do, err on the side of caution until you
gain enough playing experience to feel comfortable in these situations.
Flopping a draw
When you flop a four-flush or a four-straight, you'll have to decide
whether to continue with your draw. Here's how to make that decision.
You'll need enough opponents so that the size of the pot offsets
the mathematical odds against completing your hand. How many opponents
do you need? If you're facing three or more, it's worthwhile to
draw. If you're holding two large cards, like A-Q, you're probably
favored against any lone opponent regardless of whether you make
your hand. You might also win by pairing either of your cards on
the turn o river. Sometimes just two big cards will be sufficient
to win in a showdown.
Multiway possibilities
You'll occasionally flop hands that offer a plethora of possibilities.
Assume you hold 8h-7h and the flop is 7c-6s-5h. You've flopped top
pair, as well as a straight draw, and you have backdoor flush potential.
A hand with more than one way to win is stronger than any of its
individual components. Your pair might win by itself. Your hand
could improve to trips or two pair. You might make a straight on
the turn or river, or make a flush if the next two cards are both
hearts.
Here's another example. You hold A-J of clubs and the flop is Ah-9c-4c.
Chances are you hold the best hand and are favored to win even if
your hand does not improve. You might also get lucky and turn your
good hand into a great one. A jack gives you two pair, and ace gives
you three aces, and any club makes the nut flush.
With a hand this promising you want action. Get more money into
the pot by betting or raising. And if you think one of your opponents
is going to bet, you can try for a checkraise.
CLICK
HERE TO PLAY ONLINE TEXAS HOLDEM FOR REAL MONEY!
Six Tips for Winning Play on the Flop
Here are six tips that will help you play successfully on the flop.
1. If the flop doesn't fit your hand, most of the time you'll have
to release it. The flop defines your hand.
2. When you flop a big hand, give your opponents an opportunity
to make the second best hand, but avoid giving them a free card
that could beat you.
3. If you are new to hold'em, err on the side of caution. It costs
less.
4. When you have a hand with multiple possibilities, play it fast.
It has value exceeding any of its component possibilities.
5. Be selective about the hands you plan to play both before and
after the flop, but be aggressive when you have a hand that warrants
it.
6. If you flop a draw, stick with it as long as the pot promise
a greater payoff than the odds against making your hand.
Playing the Turn
Some poker pundits have suggested that the turn plays itself. While
you can't play the turn on autopilot, you shouldn't get yourself
into too much trouble unless you've already made the mistake of
seeing the turn when you shouldn't have. If that's the case, you're
probably throwing good money after bad.
Much of the time you won't even see the turn. You'll have thrown
away most of your hands before the flop, and released others once
you saw that the flop didn't fit. If there's no logical reason to
be in the pot by the turn, you should have folded. It's very easy
to squander your bankroll one bet at a time. Poor players do just
that, calling one more bet and then another. While calling any one
bet might be insignificant by itself, collectively it can break
you.
If you've made it to the turn you should be holding a good hand,
a promising draw, or believe your bluff can pick up the pot.
What should you do when you improve
Your hand can improve on the turn in one of two ways. The first,
and best, happens whenever the turn card helps your hand. But you'll
also benefit if you had a good hand going in, and the turn - while
not helping your hand - does nothing to improve your opponent's
either.
If you have top two pair on the turn and an opponent bets, you
should usually raise. If you are in late position and none of your
opponents have acted, go ahead and bet. If you're in early position,
check with the intention of raising if you are fairly certain one
of your opponents will bet. If you think your opponents might also
check, forget about trying to checkraise and come out betting.
If you have the best hand, betting gets more money into the pot,
and makes it expensive for anyone to draw-out on you. But it's not
a totally risk-free strategy. If your opponent has made a set or
turned a straight, you can count on being raised or reraised.
And when you don't?
It's unfortunate, but true: most of the time the turn card will
not help you. What's a player to do?
If you've got an open-ended straight or flush draw, and you're
up against two or more opponents, call any bet on the turn. However,
if the board is paired, and there's a bet and raise in front of
you, be wary. You might be facing a full house. If you are, you're
drawing dead.
You might be facing a set or two pair. Once again, knowing your
opponents will help you determine what they might be holding. If
you're up against someone who never raises a three-suited board
unless he can beat that probable flush, release your hand.
If the turn didn't help and there is a bet in front of you, not
only has the cost gone up, but the number of future betting rounds
has decreased. You have less opportunity to punish your opponents
if you make your hand. Moreover, many of them will probably fold
on the turn too, leaving you with fewer opponents to punish, if
indeed you were to get lucky on the river.
CLICK
HERE TO READ PART 5 OF THIS 6 PART ARTICLE!
|